Thursday, 28 March 2013

Production Log 7


What have been your key issues for your production this week?

Our key issues this week were the shooting, we found it quite hard as what we had expected to shoot which we put in the shooting script was different to how we shot it as the shots didn't fit exactly to how we wanted it to. This meant we had to spend more time when we actually got to our location which meant we couldn't do as much in the time we wanted as the found lighting was changing(e.g. went from light to dark outside, so we couldn't carry on as it would be non-continuous). With the stuff we had filmed we put it together and cut some of the shots to fit with the continuity editing. We uploaded this to you tube even though we knew we didn't think we had achieved much from what we had filmed so far, this meant we could use this and anylise it on what shots we found looked good and which ones we could get rid of as they was unnesecary. Another issue we had was the typography and we either found that it was too plain or not bold enough. We had an issue with the size of the font aswell as we couldn't find anything that suited the title.







What decisions did you make about the issues and why?

These issues meant we had to go out and film more than we had expected and we felt like this was wasting us valuable time which we could have spent on creating the graphics or even editing the shots together on I movie. When we had the issue with the title and the typography we went through alot of different fonts on websites to find one which was suitable and not too animated for the British Social Realism genre.  We then found a suitable font and animation which resembled a flickering light which we thought went with our title called "Switch"

Monday, 18 March 2013

Production log Week 6

What have been your key issues for your production this week?

Our key issues in production were when we first went to film. We found issues with the found lighting that was at our first location, as we had to do alot to alter the lighting and even when we did that we didnt get it exactly how we wanted it to be. This held us back as we spent alot of our time in production trying to fix this problem when we could have had longer to shoot these shots. We also had an issue when trying to find a suitable font for the title and an animation. We wanted the text not to be over the top as it wouldnt fit to what is typically seen in the British Social Realism genre so we also spent two lessons trying to find one that was good and fitted with the name of our film. We looked on one website alot to try and find one that would be most suited which we eventually found. We looked at ones that looked like someones handwriting to make it look like it was the protagonists story but we found that sometimes it looked to plain and not bold enough.

http://www.dafont.com/


What decisions did you make about the issues and why?

With these issues we decided that once we had imported the shots onto Imovie they had come out too dark and wasnt like we expected. Eventhough our location was good and we made it look dirty and cramped it still didnt feel realistic enough for the audience. From these original shots we decided that we would re film all of the shots that we tried to complete in that session which meant that we would have to add on another day were we will do this. For our other issue that we had with the font we finally found a suitable font which was a bit more bold and we also researched into other BSR films that deal with similar themes such as mental illness and found that they all had quite plain fonts but they were bold.We also finally found a animation which fitted well with our font and the title as our film is called "Switch" we made it flicker like a light and we also used a light switch on the "i" which is similar to what we see in Happy Go lucky where they include a small object that has some relevance to the film.

We used these font types to try and find a suitable one for our title as we couldnt find one on the fonts that were given on Live Type. We found the font under one of these sections and the font we finally chose was "Impact"

Call Sheet Two